Name Venue Year citations
Memory Manipulations in Extended Reality. CHI 2023 0
FingerMapper: Mapping Finger Motions onto Virtual Arms to Enable Safe Virtual Reality Interaction in Confined Spaces. CHI 2023 0
Consent in the Age of AR: Investigating The Comfort With Displaying Personal Information in Augmented Reality. CHI 2022 0
Towards Understanding Diminished Reality. CHI 2022 3
The Dark Side of Perceptual Manipulations in Virtual Reality. CHI 2022 9
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality. CHI 2022 0
VRception: Rapid Prototyping of Cross-Reality Systemsin Virtual Reality. CHI 2022 0
Exploring Augmented Visual Alterations in Interpersonal Communication. CHI 2021 5
A Critical Assessment of the Use of SSQ as a Measure of General Discomfort in VR Head-Mounted Displays. CHI 2021 18
SpatialProto: Exploring Real-World Motion Captures for Rapid Prototyping of Interactive Mixed Reality. CHI 2021 11
Mix&Match: Towards Omitting Modelling Through In-situ Remixing of Model Repository Artifacts in Mixed Reality. CHI 2020 13
ShARe: Enabling Co-Located Asymmetric Multi-User Interaction for Augmented Reality Head-Mounted Displays. UIST 2020 12
VRSketchIn: Exploring the Design Space of Pen and Tablet Interaction for 3D Sketching in Virtual Reality. CHI 2020 47
Understanding the Heisenberg Effect of Spatial Interaction: A Selection Induced Error for Spatially Tracked Input Devices. CHI 2020 11
Towards Inclusive External Communication of Autonomous Vehicles for Pedestrians with Vision Impairments. CHI 2020 36
A Design Space for Gaze Interaction on Head-mounted Displays. CHI 2019 43
Breaking the Tracking: Enabling Weight Perception using Perceivable Tracking Offsets. CHI 2018 67
FaceDisplay: Towards Asymmetric Multi-User Interaction for Nomadic Virtual Reality. CHI 2018 68
CarVR: Enabling In-Car Virtual Reality Entertainment. CHI 2017 81
ShareVR: Enabling Co-Located Experiences for Virtual Reality between HMD and Non-HMD Users. CHI 2017 214
SwiVRChair: A Motorized Swivel Chair to Nudge Users' Orientation for 360 Degree Storytelling in Virtual Reality. CHI 2016 63
GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels. UIST 2016 73
FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual Reality. UIST 2016 93
Glass Unlock: Enhancing Security of Smartphone Unlocking through Leveraging a Private Near-eye Display. CHI 2015 40
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